My phone served me up a new video on YouTube from my subscribed channels, and I went to view it, expecting for it to make me angry. It was “Why MMO Are Bad Now IMO After Talking To Devs | Yes I’m Ranting” by Skylent. I get really tired of hearing about how the MMORPG genre is dead and all the games are bad. What’s really bad is that a lot of the people saying those things are MMO players, so I went to the video expecting the worst, but that’s not what it was at all. I actually agreed with it.
The idea is that MMORPGs need to be built from the ground up at MMOs, and not built with questionable network code cobbled onto the end. They need to be built with the massively multiplayer aspects of their systems in mind from the very first day. It seems like common sense, doesn’t it? Well, look at some recent launches and reflect on how common “common sense” really is.
Provocative title aside, I think MMORPGs are often quite good, but the genre needs to get back to basics in terms of structure while exploring new avenues in narrative, game mechanics, and visual presentation. And it would be nice if developers in the MMO and the adjacent multiplayer market space would all stop swarming on the flavor of the week. For instance, I think the market is saturated with treepunchers (aka survival games) now, and I hate almost all of them, but there seems to be no end in sight.
What do you think?